KROOKY

Toys become adventures

KROOKY is a mobile app for children aged 3 to 10 that turns the toys already lying around the house into personal adventures with quests done in a real room. A parent photographs two to five toys, KROOKY invents a story where those toys are the heroes, and walks the child through the quests: build, find, hide, rescue. The screen is there to tell what happens next — the playing happens on the carpet, not on the phone.

  • An AI adventure guide

    Krooky invents the stories and leads your child through them

  • Bring any toy to life

    Take a photo — and your hero comes alive in the adventure

  • Safe and ad-free

    Only kind stories and cheerful games

For children aged 3–10 · krooky.app

The KROOKY mascot waving hello

So many toys.
So what do we play today?

KROOKY invents a new adventure out of what is already at home.

Ordinary toys

A bear, a car, a box of building blocks

KROOKY

An adventure

A story and quests in your child's room

From a toy to an adventure in a few minutes

  1. Step 1

    Show the toys

    Photograph two to five toys your child feels like playing with today.

  2. Step 2

    KROOKY invents a story

    Favourite toys become the heroes of a personal adventure.

  3. Step 3

    Your child does the quests

    Build a bridge, hide the treasure, rescue the hero — the quests happen in the room, not on the screen.

  4. Step 4

    A big finale

    The story responds to what your child does and leads them to the adventure's end.

An example adventure

Rescuing the dinosaur

A five-year-old photographed a dinosaur, some blocks and a plush rabbit — and out came a story worth 20 minutes of active play.

  • 1The dinosaur is lost in a jungle of cushions
  • 2Build a bridge of blocks across the "river"
  • 3Find three green things — those are the tracks
  • 4Bring the dinosaur home and give it a name
The KROOKY mascot jumping with joy

What KROOKY can do

Stories built around your child's interests

Dinosaurs, space, princesses, construction — the adventure follows whatever your child loves right now.

Old toys become favourites again

The forgotten car at the bottom of the box becomes the hero of a new story.

The play happens off the screen

The phone only tells the story. The action is on the rug, in the room, down the hallway.

Never the same twice

From one set of toys KROOKY builds different plots: the same little car can be a rescuer, a racer or a mail van.

Play together if you like

A parent can join in as a character in the story — or simply watch.

Difficulty matched to age

Quests are chosen so that a child manages on their own and feels proud of it.

Parents can relax

KROOKY does not pull your child into a screen — it sends them back to their toys.

  • 20 minutes of independent play

    Your child is caught up in the story while you get on with your own things.

  • Less "I'm bored"

    No need to invent what to play every time — KROOKY does that.

  • No worries about the content

    Kind stories only, no ads and no outside links. The parent sees the whole story.

The KROOKY mascot thinking, paw to its chin

Be the first to try it

KROOKY is coming to iOS and Android. Leave your email — we will send an invitation on launch day and a first adventure as a gift.

No spam. Launch news only.

The KROOKY mascot waiting calmly for the launch

Frequently asked questions

For children aged 3 to 10. Quests adapt to age: simple actions for the little ones, multi-step quests for older children.

No. Any toys already at home will do: cars, dolls, figures, building blocks, even cushions.

No. The phone is only needed to show the toys and hear the story. Every quest is done in a real room.

Photos are used only to build the story. We do not show them to anyone else and do not use them in advertising.

No. There are no ads and no outside links in the child's part of the app.

We are preparing the launch. Leave your email and we will write as soon as access opens.